Below the image for part 2 of the ray tracer is shown. I had to pick new coordinates for the location of all the objects because blender rotates the camera and I couldn't find values for "lookat".
Tuesday, March 24, 2009
Sunday, March 15, 2009
Part 1: Setting the Scene
Goals:
For part 1, I used Blender as the program of choice to set up the scene. It was the first time I had ever used the program, so there was a learning curve. In the end, I was able to similarly reproduce the image given. My version came out like this:

And here is the scene as seen through the blender 3d frame:
Luckily for me, Blender provides a nice little object properties box so instead of typing out the properties for all of the objects, i just screenshotted them. The properties are listed below.
- Obtain locations / orientations / attributes of objects in scene
- Obtain position / parameters of light source
- Obtain position / parameters of camera
For part 1, I used Blender as the program of choice to set up the scene. It was the first time I had ever used the program, so there was a learning curve. In the end, I was able to similarly reproduce the image given. My version came out like this:

And here is the scene as seen through the blender 3d frame:
Luckily for me, Blender provides a nice little object properties box so instead of typing out the properties for all of the objects, i just screenshotted them. The properties are listed below.
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