Using POV-Ray to Create Realistic Images
Brian EngelComputer Graphics II, 4003-571-70
Reynold Bailey
http://bengelcg.blogspot.com
The main goal of the project is to gain understanding of POV-Ray and use it to generate several different scenes using many of the techniques used in class. I’ll begin by creating a few simple scenes to gain understanding and then generate a more complex scene.
Project Objectives:
- Gain an understanding of the POV-Ray language
- Generate simplistic scenes, including the image from out ray tracer
- Create a much more detailed and photorealistic scene
- POV-Ray and Art of Illusion to create complex objects
- Desktop: Intel Core 2 Duo E6600 with 4gb of ram and a 9800GTX+
- Laptop: Intel Core 2 Duo T8800 with 4gb of ram and Intel Integrated X3100
- Generating code to create photorealistic scenes
- Using Art of Illusion to create more complex objects to be used
- I will be undertaking all of the responsibilities
4/13 – 4/20
- Gain a basic understanding of POV-Ray and Art of Illusion
- Recreate assignment image
- Create a more complex object to be used in final scene
- Create several complex objects using Art of Illusion
- Figure out proper textures and materials to represent lifelike images
- Begin basic layout of complex scene
- Add detail to the scene
- Work on extra scene depending on first scenes progress
- Possibly model harder objects, such as water and fire
- Add final touches
- Prepare presentation document
- Render final images to be used for presentation
- Introduce POV-Ray
- Show code snippets to give basic understanding of POV-Ray
- Show code and run demo to re-create assignment image
- Introduce Art of Illusion and how it works with POV-Ray to generate complex objects
- Introduce final scene idea
- Go over elements involved with scene
- Show final scene

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